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Changelog

Discussion in 'Robert's Rebellion' started by Kaptajn_Snaps, May 12, 2015.

  1. Kaptajn_Snaps
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    Kaptajn_Snaps HOTJ Ambassador, Freedom of Speech Defender Map Maker

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    Roberts Rebellion v2.05 changelist:
    New terrain at orange/green/yellow border
    New terrain at brown/grey at greywater watch
    New tree models
    New minor grass tile
  2. Kaptajn_Snaps
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    Kaptajn_Snaps HOTJ Ambassador, Freedom of Speech Defender Map Maker

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    Roberts Rebellion v2.06 changelist:
    More trees here and there to make terrain feel less empty.
    Removed some rock tile that shouldn't be there around ten towers(brown)
    Death messages are color coded as blue
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  3. Kaptajn_Snaps
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    Kaptajn_Snaps HOTJ Ambassador, Freedom of Speech Defender Map Maker

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    Roberts Rebellion v2.07 changelist:
    Company of Summer Islanders stock cd was bugged
    Crowning Event & Heroes
    - Bring the Crown of Westeros to Storms End or The Red Keep to crown Robert or Rhaegar.
    New skins & changed unit types for most races (http://i.imgur.com/Dksd916.jpg?1)
    Arthur Dayne now has 2 swords and a whirlwind animation!
    Brown axethrowers do normal damage and throws an actual axe
    Bandit camp instead of temporary tree wall in the Kingswood Forest
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  4. Kaptajn_Snaps
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    Kaptajn_Snaps HOTJ Ambassador, Freedom of Speech Defender Map Maker

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    Roberts Rebellion v2.08 changelist:
    Fix heroes in stasis box
    Move kingswood west bandits slightly south
    Green back to green or slightly tinted to a darker green
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  5. Nalesean
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    Nalesean Communism has never been tried Advisor Donator Legend

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    Ey Snaps what do you think about the balance of the map these days?
  6. Kaptajn_Snaps
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    Kaptajn_Snaps HOTJ Ambassador, Freedom of Speech Defender Map Maker

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    I think it is decent, very few complaints about one side being stronger. Anyway please discuss outside this thread.


    Roberts Rebellion v2.09 changelist:
    Kingswood bandits have slight negative health regen so they die over time.
    Last Dragon ultimate has 60 sec more CD
    Rhaegar must be at least level 3 to be crowned.
    First 2 new Base Upgrades
    - Greenblood hovel at plankytown (for any player) spawning Greenblood orphans that can heal
    - Hound kennels at dreadfort, spawning bolton hounds with the ability to track (faerie fire)
    Items get transferred when crowning
    Stannis ulti (invuln aura), less aoe, no buff model on units.
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  7. Mesis
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    Mesis Brigand

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    To be honest I played like 10-15 games of RR and I saw rebels win only once and that was when 1 player left at start
  8. Kaptajn_Snaps
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    Kaptajn_Snaps HOTJ Ambassador, Freedom of Speech Defender Map Maker

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    Roberts Rebellion v2.10 changelist:
    Dreadfort upgrade is half the hounds and half the cost'ish.
    Make greenblood dudes actually have heal, but nerf other stats, maybe make them melee.
    Fixed so purple/yellow allies can turn in crown and so red keep/storms end is required
    Fixed bandit respawn
    Storms End improved, with help from Radagast. http://i.imgur.com/DfuuQDj.jpg?1
    Train builder tooltip:Changed the tooltip description.
    Kingswood archers (neutral) starts attacking yellow's farm immediately in beginning of game. The farm should probably be relocated a bit further to the west.
    Unique worker icon
    Sellsword company tooltip states correct amount of sellswords
    Purple start moved back a bit
    Twins upgrade made prettier and now has a scorpion on base building + a gate upgrade. http://imgur.com/BSRn6Hf
    Faith Militant upgrade for sept og baelor that gives a company of 3 warrior's sons, and spawns poor fellows for 280 gold
    More ballistas for Yronwood upgrade
    Yellow tower upgrade for dornish marches
    Ten towers has additional tower that gets upgraded with upgrade
    Sept of baelor has its own spawn place
    Harrenhal upgrade now has 3 parts. http://imgur.com/W3R2prE
    - First is the regular repair upgrade with increased spawn.
    - Second is a fortification research that upgrades all remaining broken harrenhal towers to scorpion towers and adds a gate. Is available at all upgrades.
    - Third is an upgrade to the repaired harrenhal which just adds a scorpion to the base.
    Crossbowmen and Archers have been corrected so their stats are as intended.
    Crossbowmen has had their attack speed reduced from 1.8 to 2.0 as they seem more powerful than regular archers.
    Crowned Rhaegar and Robert no longer has leader ability
    Captain of the outriders is now 5%/9%/13% movement speed
    King of Westeros is now 7/11/15% movement speed
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  9. Kaptajn_Snaps
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    Kaptajn_Snaps HOTJ Ambassador, Freedom of Speech Defender Map Maker

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    Roberts Rebellion v2.11 changelist:
    Selwyn Tarth back from accidental deletion
    Green units have slightly less hp
    Banner carriers cost 35g instead of 70g
    dragon can't be repaired or healed
    nerfed roberts regen aura to 0.33/0.66/1.00
    Second chance mercenaries (from tyrosh and braavos) improved or reduced in price as companies are far more worth the money currently.
    Valyrian and special weapons buffed with extra ability (cd: 2min):
    - Ice deals 75 dmg to 5 nearby enemies
    - Nightfall can taunt 10 enemies.
    - Dawn increases attackspeed by 25% for 10sec.
    - Heartsbane does 120 extra dmg on next attack within 10sec.
    - Celtigar axe gives +4 strength permanent.
    - Longclaw deals 35 extra dmg for 10 sec.
    - Roberts warhammer has permanently 10% chance to stun for 1 sec and 25 extra damage, is still not droppable.
    Rocks more consistent in showing impassable terrain
    Heavy armor is now +4 armor -2 agility
    To nerf light blue heroes slightly and boost rebels following changes have been made:
    - light blue heroes nerfed strenght slightly
    - kingsguard cloak now called armor and gives +1 armor and +1 strength
    - Lannister heroes has received +2 armor items.
    - Barristan Selmy's invigorate has been replaced with disperse ration
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