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Hearts of Iron IV Sunday 9/12 5PM CET

Discussion in 'Forum/Clan Games' started by Dragon, Dec 2, 2018.

  1. Dragon
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    Dragon The Mighty Dragon

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    Lets go again!
    You know the Drill, and it's back once again upload_2018-12-2_17-16-5.gif

    Allies:
    USA
    - killer
    UK - MidConflict
    Australia - Nerent
    Canada - Rasmus/Swendwich
    France -
    British Raj - bottle
    South Africa - 60ep

    Axis:
    German Reich - Dragon
    Hungary - Fenrises
    Romania - avistheking
    Italy - diadon
    Japan - Nayf
    Spain - gokalp123
    Bulgaria - Style

    Commies:
    USSR
    - IamWalrus
    China - FireMochi
    Last edited: Dec 9, 2018 at 02:32
  2. Dragon
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    Dragon The Mighty Dragon

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    Rules :
    BANNED NATIONS All nations south of the Trump Wall in Western Hemisphere, Baltic states, China minors, Iran, Benelux, Poland, & Troll nations are banned.

    Axis/Comintern minors only:
    Axis: Romania and Hungary.

    1. No justifying until Germany goes to war, except through Focus, or it is 1940.
    2. No inviting or joining factions until Germany has gone to war, or it is 1940.
    3. Majors & minors must stay in historical Faction & Ideology.
    4. Only infantry volunteers allowed in Spain, no volunteers outside of Spain. (Debatable if we have a spain player or no)
    5. No autism/exploits. (Subjective to host). (Including but not limited to) - Disbanding encircled divs, delaying CW, destroying factories, revoking gaurantees, releasing nations, expiditionary force before being catipulated, changing templates while encircled, If in doubt, ask the host.
    6. No land Mil Access to another faction. eg - (Raj in Russia.)
    7. One artillery/AT/SPG's/TD's per 10 combat width. Do not strap any type of special forces to medium or heavy Tanks or their variants (TDs, SPGs & SPAA) light tanks and their variants are ok. 20 Combat width minimum division size, 44 width maximum size.
    8. Must call in ALL subjects to war.
    9. No trading factories you do not need. (Factories for free trading is or for research slot is allowed, factory boosting an ally or an enemy to enable an ally to get a better economy law is not)
    10. You must have a continuous border with any requested land, and even then it's at hosts discression as to what is acceptable.
    11. Max level 5 forts (+FOCUS).

    Axis Specific Rules:
    1. Japan must declare on China by 38. (no puppeting)
    2. Italy must annex Ethiopia.
    3. Germany must finish Molotov-Ribbentrov Pact before war with Allies and must respect it.
    5. Japan may not invade USSR until 1942 unless Japan owns all of the Rubber islands (Including Sri Lanka!).
    6. Japan may not attack the Allies until 1940.
    7. Spain cannot join the Second World War until 1941 OR 6 months after the fall of France.
    8. Germany may not form Vichy France through the event.

    Allied Specific Rules:
    1. USA cannot join the Second World War until 1941 OR 6 months after the fall of France. (may not have military access until that date aswell)
    2. USSR cannot expand beyond the Molotov-Ribbentrop sphere until 1940 THAN may only justify 1 at a time.
    3. USSR is limited to sending only guns and 500 planes to China.
  3. Dragon
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    Dragon The Mighty Dragon

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    Game Tomorrow at 5PM CET, hope to see you all!
  4. Manetho
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    Manetho Super Soldier Brigand

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    How can a USA controlled by a player actually fall?
  5. Dragon
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    Dragon The Mighty Dragon

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    GG WP
    Axis Victory!
    @Manetho if it lost its navy, Japan can naval invade altho its hard indeed, but not impossible, too many factors outside Japan-USA front has to happen.

    One, UK's and France's fleet destroyed by Italy's.
    Second, loss of air superiority for allies.
    Probs most important, if USA loses its fleet its gonna be a slow lose against Axis players.
  6. Manetho
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    Manetho Super Soldier Brigand

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    How can Italy win the European waters without case anton or Vichy France at all