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Kalimdor: the Aftermath - Changelog 0.23 (prepatch)

Discussion in 'Kalimdor: the Aftermath' started by spinel, Feb 20, 2018.

?

Should big patch be divided into more smaller ones?

  1. Yes

    16 vote(s)
    33.3%
  2. No

    32 vote(s)
    66.7%
  1. spinel
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    spinel Map Maker

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    Kalimdor: the Aftermath 0.23

    [​IMG]


    MISCELLANEOUS:
    - Suramar city and area around it were retterained
    - Mountains behind Orgrimmar were changed a bit, so no siege can target main building
    - Lubermarket on Broken isles was moved






    SENTINELS

    [​IMG]

    NEW CONTENT
    Moonguard Stronghold can be captured by Sentinels and from it an order of Moonguard can be restored, replacing Assasins with Magisters
    Suramar can be "liberated", giving Sentinels new base in size of capital in the city

    - Tyrandes "Owl" ability was given to Shandris
    - Huntresses HPs were increased by 150






    DRUIDS

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    - Keeper of Grove elites mana regeneration was increased by 25%
    - Druid of Talon air forms Hp were decreased to 150Hps
    - Keeper of the Groves armor was increased by 3
    - Keeper of the Groves "Natures wrath" dmg was increased by 75





    BURNING LEGION
    [​IMG]

    - Dark Blessings damage bonus was lowered to 20%
    - Dark Blessing can now target only organic units
    - Attack rate of Infernal Contraptions were lowered

    (I know you might be anrgy or disapointed by not having Satyr hero spawn changes in this version but Legion will get overhaul in next patch and changing it just for this one would be unwise, remember that thsi version is a prepatch for the big one.)







    KUL TIRAS

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    - Boralus defense gates were renamed






    THERAMORE

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    - Knights training limit was temporarily removed
    - Dwarven officers training limit was temporarily removed






    OLD GODS

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    - Twin Emperors starting stats were buffed




    NIGHTBORNE
    [​IMG]

    - Suramar got new lowerable bridges between inner and outer city
    - Suramar city shield no longer makes unit invulnerable but closes the city instead
    - Nightwells spellset was changed
    - Casters have been overhauled
    - Preparation for Nightwells absorption now costs 5000 lumber and is instant






    DARKSPEAR


    [​IMG]

    - Vol'jins attack range was increased to 300
    - Vol'jin got new special ability, allowing him to get in and out of frontlines






    HORDE

    [​IMG]


    - Rehgar Earthfury now spawns in Deepholme
    - Rehgars event now requires Temple of Earth
    - Red can now open portal to Deepholme
    - Varok Saurfangs model and title were changed
    - Raiders now require Grommash hold instead of Orgrimmar






    ZANDALARI

    [​IMG]

    - Troll offerings research cost was lowered by 300g





    Bugs:
    - Old Gods wasp can no longer attack CPs
    - Some Blues training hotkeyes are fixed now
    - Zandalari can now build towers
    - Night Elven units should not longer have inventory
    - Druids of the Talon no longer have attack while in Air form
    - Legions siege can no longer target Air
    - Vol'jins attack sound should be fixed
    - Keeper of the Grove now have hero armor
    - Court Magister now have hero armor
    - Shadow Hunter now have hero armor
    - Zandalari warrior attacks now have sounds
    - Zandalari Rangers attack should no longer be absurdly high after 6th upgrade
    - Twilight Throwers attack should no longer be absurdly high after 6th upgrade


    Link to map:
    https://www.epicwar.com/maps/279836/


    Editors note:
    As said earlier, this is prepatch was big changes that will happen in map so it does not have any major new content beside Suramar changes. I think that there is a one think that should be discussed. Should all the changes arive in big patch or divide them into serie of normal ones? I would ussualy prefer the second choice but they might cause unbalances.

    Edit.:
    Here is list of big chnages that will be added in near future (next version or versions) for people to have more info for poll.
    - Naga transfomation into Nightfallen
    - Nightmare visual and gameplay overhaul
    - Sunreavers/Silver Covenant fight
    - Second path of Old Gods
    - Legion visual and gameplay overhaul
    - True Horde
    - overhaul of Nightborne factions alliances
    - Upgrade system for ships and towers
    • Like Like x 9
    Last edited: Feb 20, 2018
  2. Onyx
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    Onyx GrimmHeart Darksbane

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    Dang !
    Finally, there it is
    I already knew it would be small, but at least there aren't any imbalanced change

    Legion is a bit more balanced, no more +50% dps inner fire, siege won't be as broken now
    Keepers have finally some use, and red has access to Deepholm

    Highborne gameplay incoming

    Link to upload? And when on bot?
  3. BeStNiK-RoKa
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    BeStNiK-RoKa

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    nice,gj, like!
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  4. spinel
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    spinel Map Maker

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    When i will get to my PC. I am not home and on my lap top last 3 days. I hope that its gonna be today's evening.
  5. Kael89
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    Kael89 Grand Admiral of Kul'Tiras

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    W8 w8 w8 knight and bear dont have limit ?
    I am going back to kalimdor.
    Jaina need me
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  6. Szons
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    Szons

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    Nice small changes esspescialy with nerfing Legion and buffing Druids (there were to many games where Legion just destoryed teal). I very like changes to Nightborn and new content for Blue. Cant wait to see next patch or patches if you diecide to separate them (what i highly recomend).
  7. Lunelune
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    Lunelune Known double post Inquisitor, and Heretic caller. Brigand

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    In my opinion. It should be 1 big patch. Gather all non game breaking bugs and balance suggestions (if they are, make a hotfix) within like a week or two. Fix them as the next version and after that work on the next major patch.
  8. Devolver
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    Devolver

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    something too few changes with the old gods I hope in the next patch will be more ...
  9. SUNSTRIDER
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    SUNSTRIDER

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    I can't really answer that question in the poll since I don't know what stuff will you be changing, how much and how long it will all take. A too large time between updates is usually a bad thing, leads to the interest in your map going down, also updating it gradually means we can gradually report problems with it instead of all the sudden reporting a hundred different things you need to fix all at once. :p
  10. Mangros
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    Mangros Curufinwe

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    No news for Naga/Night fallen?