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Kalimdor: the Aftermath - Suggestions Thread

Discussion in 'Kalimdor: the Aftermath' started by spinel, Apr 8, 2017.

  1. Acadian
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    Acadian

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    I know but what i was saying is that the only way to make the city actually defendable is by keeping the bridges always lowered which imo is not a really a good gameplay design. the outer city should be defendable too but with the huge amount of uncessary entrances it is basically impossible to try and defend the outer city.
    • This This x 1
  2. Devolver
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    Devolver

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    I suggest adding the ethereals to the old gods as an event on the argus
    and that about the new content for the old gods in the new patch
  3. spinel
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    spinel Map Maker

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    I am so busy that i am horribly behind schedule but some event like this is planned for future.
  4. Szons
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    Szons Manetho's Heir

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    @Devolver It could work nice but after Argus rework.
  5. ChipBow
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    ChipBow

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    For less time consuming when testing I would really like a -lvl command please
  6. Onyx
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    Onyx GrimmHeart Darksbane

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    Isnt there an ability on the testing blademaster that gives xp very quickly?
  7. ChipBow
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    ChipBow

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    yes bu It takes longer mostly to get to the max level
  8. Yousef
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    Yousef Paladin of the Alliance Brigand Map Maker

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    Better than killing the entire map for levels, no?
  9. ChipBow
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    ChipBow

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    It Is
  10. nelfarian
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    nelfarian

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    135163-697b7f15b5faf2d909f6162dcd62bb12_tn2.jpg
    new model for Jastor Gallywix