1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

LTF Official Bug Report Thread

Discussion in 'Lordaeron: The Foremath' started by Marshmalo, Sep 8, 2016.

  1. Woodenplank
    Offline

    Woodenplank Brigand Map Maker

    Likes Received:
    471
    Trophy Points:
    77
    Ratings:
    +943 / 8 / -1
    They're removed in 0.26, so I'm not going to do anything about them, actually.

    Which Kael are we talking about?
    And what's his LTA skillset?
    • This This x 1
  2. Onyx
    Offline

    Onyx GrimmHeart Darksbane

    Likes Received:
    292
    Trophy Points:
    100
    Ratings:
    +620 / 17 / -60
    Flamestrike (animation from undead building's death)
    Summon demons
    ?
    Infernal

    That's at least the spells I had in both maps
  3. SUNSTRIDER
    Offline

    SUNSTRIDER

    Likes Received:
    28
    Trophy Points:
    67
    Ratings:
    +115 / 5 / -18
    Not just any Infernal, but a sexy Empowered Infernal that is colored slightly differently. :D (btw I remember when I worked on a map in Wc3 world editor many many years ago and I would play with the Infernal colors, :} the orange one was pretty dope)
  4. Woodenplank
    Offline

    Woodenplank Brigand Map Maker

    Likes Received:
    471
    Trophy Points:
    77
    Ratings:
    +943 / 8 / -1
    It's like Illidan's new Abyssal Infernal then.

    Same here.
    It's surprising sometimes how a simple colour saturation change can make a model or an icon look waaay cooler.

    For instance; I took Anti-magic Shell and messed with colouration in GIMP, and it's actually pretty dank (considering that it takes 5 seconds to make).
    AntiMagicShellColourVariations.png
    • Like Like x 3
  5. Elbadruhel
    Offline

    Elbadruhel

    Likes Received:
    184
    Trophy Points:
    47
    Ratings:
    +347 / 26 / -20
    Lol, first time i notice the 999 (666?) in that icon!
  6. UzumakiArtanis
    Offline

    UzumakiArtanis Supreme Highlord

    Likes Received:
    5
    Trophy Points:
    3
    Ratings:
    +14 / 0 / -1
    - Undead Drakkari button at Gundrak is green.
    - The Shipyard at Stromgarde should go to Lordaeron, at least in the beginning of the game. Up to now, the building starts as neutral.
    - On completing Smoulderthron Troll Alliance, the Demon Forge should go to Dark Horde, but they are kept as neutral. Also, Dreadmaul's Bestiary shows a "Bestiary" tooltip upon hovering it.
  7. Woodenplank
    Offline

    Woodenplank Brigand Map Maker

    Likes Received:
    471
    Trophy Points:
    77
    Ratings:
    +943 / 8 / -1
    These already fixed for 0.26, but thx for pointing them out anyhow.
  8. TerenasMenethil
    Offline

    TerenasMenethil

    Likes Received:
    0
    Trophy Points:
    1
    Ratings:
    +0 / 0 / -0
    Something that I've already reported for the 0.25, but it's still present :

    Lordaeron :

    When Stromgarde is destroyed and if galen was in defense mode, there is no way for him to stop defense mode. Not sure Galen is dumb enough to stay permanently slowed and with a raised shield if a building is destroyed.
  9. Woodenplank
    Offline

    Woodenplank Brigand Map Maker

    Likes Received:
    471
    Trophy Points:
    77
    Ratings:
    +943 / 8 / -1
    Thanks for the report. I fixed it.

    The issue was that the ability was tied to the City, but I just removed that requirement.
  10. UzumakiArtanis
    Offline

    UzumakiArtanis Supreme Highlord

    Likes Received:
    5
    Trophy Points:
    3
    Ratings:
    +14 / 0 / -1
    If there is something that you've already made and I didn't see, sorry in advance. I tried to be as specific as possible. Notify me if I wasn't clear enough. Also, sorry for some grammar errors, and for some suggestions rather than bugs itself.

    These are "bug reports" for 0.25v.

    Teal - Burning Legion

    - Change Tichondrius' color for red instead of orange.
    - Skull of Gul'dan needs to be reviewed due to punctuation and grammar, also it shouldn't have the extra line after "ARTIFACT:" and should be written in "light blue", just like the Hammer of the Lightbringer, Sunstrider's Longbow or Crown of Anasterian.
    - Skull of the Man'ari shouldn't have the extra line after "ARTIFACT:" and should be written in "light blue", just like the Hammer of the Lightbringer or Sunstrider's Longbow or Crown of Anasterian. Additionally, there is an extra space after LORE : "The skull of...".
    - There is an extra space in the Astral Walk tooltip after "in the service of Archimonde. 3 minutes cooldown.". Additionally, Astral Walk "isn't exactly" 3 minutes and the description should be "Allows the Dreadlord to walk..." not "Drealord". And should be hotkeyed and shown as [Y] not [G].
    - Mal'Ganis' abilities in the Hero Abilities Page:
    - Soul Barrier explains details only about level 1.​
    - Mal'Ganis' abilities in the Command Card:
    - Howl of Terror doesn't show how much the ability lasts and the "reducing their attack damage by 30%" doesn't "upgrade" after choosing the ability. Its a static "30%" from level 1 to level 4.
    - Vampiric Aura doesn't show the correct percentage of 52% when the ability is level 4, but 45% instead.
    - Soul Barrier explains details only about level 1. Also, you should review the effect of Soul Barrier (the effect it causes in Mal'Ganis).
    - Dark Conversion's TIP needs to be reviewed due to wrong information. Also, the "interlude" after activating Scourging of Lordaeron, should refer to Mal'Ganis not Malganis nor MalGanis,​
    - Tichondrius' abilities in the Hero Abilities Page:
    - Finger of Death description should be reviewed and explain how much damage it causes, as it doesn't destroy everything (creature or building) utterly.
    - Unholy Aura misses details about the level 4 ability.
    - Doom should be reviewed as isn't showing information about the spell itself, like how many Doom Guards will spawn and how much increases with levels, showing details only about level 1.​
    - Tichondrius' abilities in the Command Card:
    - Finger of Death description should be reviewed and explain how much damage it causes, as it doesn't destroy everything (creature or building) utterly.
    - Dread Claws shows different percentages from the ability upgrades in the Hero Abilities Page.
    - Doom shows different percentages from the ability upgrades in the Hero Abilities Page.​
    - How can an Ice Troll (and others such as Mammoth, Magnataur) be "too powerful" to use Doom on it, but not to use Finger of Death or Carrion Swarm?
    - "Use Mal'Ganis to start the undead infestation.".
    - Mardum: The Shattered Abyss description has two dots at the end of its SPECIAL "at the cost of 100 mana..".
    - Archimonde (standing at Twisting Nether) tooltip says "Ranged demonic unit with a magic attack and Mana Burn...". Surely this could be improved or even removed.
    - Summon Doomlord Kazzak should be reviewed to look like others "Hero Summon" such as Anub'arak or Isilien.
    - Missing a "Research/Upgrade" for Ranged Attack, Piercing Magic, Dreadlord Mastery, Demonic Supremacy, Gan'arg Felgineering and Portal Mastery at the Legion Shrine.
    - Demonic Supremacy should be written as ADVANCED UPGRADE.
    - Gan'arg Engineers should build things like the Acolyte, spawning the building, then be moving to complete other orders, however they build like Human Workers, but they can be moved that the building continues. Additionally, the description says that they can "harvest gold, and also go inside Orc burrows to give it an attack", but they can't.
    - Pit Lord description doesn't mention his Death Pact and Explode abilities. Additionally, its faction should be Burning Legion. And when it said "Requires Black Temple", its required to be under control of Burning Legion or its allies, so should be updated, just like Arthas Divine Shield and Stratholme.
    - Probably worth to take a look at the Pit Lord Howl of Terror.
    - "Kazzak is now available for summoning.".
    - Infernal Machines can't be upgraded to use Warlock Fire, they already have it. The description should be "[...] has Warlock Fire. Can be upgraded to Fel Reavers."
    - Demoness Faction should be "Burning Legion" instead of Legion only.
    - Dreadlord Mastery description should be "Unlocks Dreadlord's Mirror Image ability...".
    - Nathrezim Elite description should be "have Feedback, Nether Tear, Transfer Mana, Astral Walk and can learn Void Sight and Mirror Image.".
    - Eredar Sorcerer ability should be Archimonde's Gift instead of Kil'Jaeden Gifts.
    - Succubus description should be "can cast Enthropic Pain, Beam of Neutralization and Life Drain" not Invisibility.
    - The LORE of "Offer Mission to Destroy the Lich King" should be reviewed as Archimonde still lives in LTF.
    - Demoness can't learn the "Charm spell" as in the tooltip. She already have it.
    - Voidwalker can't cast Feedback as in the tooltip, its kind of a trait with his attack, that it has. Just like the Fel Beast, "Has Feedback ability.".
    - The "Demons of the Burning Legion..." part of "Research Death Infusion" should be written like a TIP.
    - Great Plague Cauldron should have another (or none) description in tooltip than the same of the Farm.
    - "Access to Undead tech tree lost" instead of "techtree".
    - Balnazzar's abilities in the Hero Abilities Page:
    - Life Drain doesn't explain how much it receives per second.
    - Wise Council could use an empty line after "friendly units.".
    - Rain of Chaos shows both levels as "Calls down 0 Infernals". Additionally, the description should be "Upon landing, the Infernals deal mild damage, and stun for a short duration." Missing dot.​
    - Balnazzar's abilities in the Command Card:
    - Nathrezim Rift have an extra space after "into the corporeal world. The rift remains open...".​
    - The gateway to Northrend in Mardum, shows a small "Mechanical" under its name, while the other to Alterac doesn't.
    - Dethreroc's abilities in the Hero Abilities Page:
    - Feedback doesn't detail how much mana destroy with attacks, and how much increases with levels.
    - Demon Summon doesn't explain how much units are summoned or how much they last.
    - Nether Blood misses their periods after both levels details.​
    - Dethreroc's abilities in the Command Card:
    - Feedback doesn't detail how much mana destroy with attacks, and how much increases with levels.
    - Nether Blood should have the information (details about those Nether Creatures) in the middle of the text not as another line "Level 2 - Summons 14 Nether Creatures".​
    - Kazzak's abilities in the Hero Abilities Page:
    - Fel Burst doesn't explains about how much damage, and how much increases with levels.
    - Demonic Skull Swarm and Dark Temptresses is all "orange'ish yellow".​
    - Kazzak's abilities in the Command Card:
    - Hellfire doesn't explain how much damage does.​
    - Archimonde's Bestow Power Warning should be "[...] for mortal races to bear." (put dot instead of ":").
    - Archimonde's "Learn Rain of Chaos" should be only "Rain of Chaos". Also, the summoned Infernal should be Summoned Unit.
    - Kazzak's shadow "seems" to be a little bugged.
    - Nathrezim Elite missing its faction.
    - Should remove Ghoul Frenzy and Spectral Sight upon losing Mal'Ganis.
    - Almost all abilities from Archimonde have minor problems such as effects, descriptions, hotkeys, missing details, etc.
    - "Use your Dreadlords' Astral Walk ability to confuse...".
    - "The Exodari have been slaughtered +300gold and lumber have been scavenged." Missing dot.
    - Infernal missing its faction.
    - M'uru's tooltip shows him as a Naga Elite Unit "Elite spellcaster unit. Can cast Banish, Summon Sea Elemental, Crushing Wave...". Should be reviewed to something more appropriate. Also M'uru Learn Arcane Static should be "Arcane Static" only, with only one space between the skill name - [hotkey].
    - Sayaad's Life Drain TIP should be changed to "This spell will attempt to auto-cast everytime the Sayaad cast Fel Heal." not "Banshee cast Curse.".
    - Legion's Meat Wagon can't learn the Disease Cloud ability as in the description.
    - Legion's Abomination can't learn the Disease Cloud ability as in the description, and they already have Cannibalize.
    - Gargoyle's description doesn't mention their Scorched Earth ability nor their "Burning Legion" faction.
    - Ghoul and Zombie missing their factions.
    - Necromancer Adept Training doesn't explain details for Burning Legion, only for Cult and Nerubians.
    - Review the Necromancer's Raise Dead as it misses colors, hotkey and should have the Warning in last and the information about the current level only.
    - Wrath of Archimonde tooltip should be changed explain details and also "Hurls a bolt of Dark Lighting...".
    - Acolytes can't sacrifice at a Sacrificial Pit as in the description as the building doesn't exist.
    - Review Tichondrius and Mal'Ganis collision size.
    • Like Like x 1
    Last edited: Feb 18, 2018 at 13:45