Are brown's paths the same as 1.04a? If so, can you please remove the hellfire citadel path and replace it with a blood shaman path? You'll get Gordul (according to wrath, he's been made a hero) along with some new blood mage caster units. They'll spawn in a new base (Shattered Rise, north east of Skyreach) and the units and heroes will spawn there. The new base also spawns units. Turn the Hellfire Citadel into a backup event or a victory event after you defeat yellow. Brown really has no use for it early game, so it shouldn't be something you obtain from your paths. Gargolmar will spawn with Hellfire Citadel as usual. New path: Blood Mages. (can't think of a fancy name right now) -New unit: Blood Mage. Spells: Q: Replenish strength. (healing touch) W: Blood Shield (Anti magic shell) E: Wild Spray. (healing spray) -New hero: Gordul. Q: Blood Surge. (Healing wave) W: Blood Bolt. Deals 100-125-160-225 damage and stuns the target for 2-3-4-5 seconds. Alternative W: Healing Ring. Restore 125-150-200-250 health to nearby friendly units. (Replace Gargolmar's W spell) E: Gordul's Intellect. (Brillance Aura or increased health regeneration.) R: Blood Rain. Heals nearby units for 50-75 health per second. (Tranquility) Gordul will use a black shaman model. (Geyah's old model) -New spawn: Shattered Rise. Done. EDIT: If you want it to be more lore accurate, change Gordul's name to Bagdoth Goredrinker.