WarCraft: The First War (R) 7.5.4 - now available on MMH and ENT as Warcraft First War_7.5.4 Abilities Decreased the damage from Arcane Torrent/Fel Blast from 400 to 300 and decreased the Empowered Arcane Torrent/Fel Blast from 500 to 450. Increased the cooldown of Last Rites (Bishop) from 24 to 30 seconds. Bug Fixes Fixed an issue where if Player 5 (Yellow)’s Siege of Stormwind Forward Operating Base was destroyed; the wrong spawn trigger would be turned on. Fixed an issue where Player 12 (Brown) would not receive Fel Orcs from the Fortify Presence upgrade. Fixed a rare bug where Player 7 (Green) would receive double the Lordaeron Expedition and Stormwind Reserve at Sunnyglade. Fixed a potential crash with Fel Orcs and Dragonmaw in Player 1 (Red)’s spawn. Fixed an issue with Shaman’s Spirit Shielding, which had incorrect values and could permanently slow enemy heroes. Correct a few user interface issues, mostly minor typos and incorrect numerical values. Events Emberglow no longer rewards Garona. “Admiral-General” Philip of the Sea’s Castle grants an opportunity to gain an additional (non-replenishable) cannon. General Improved the rally function of all bases and the destruction of bases on Draenor will begin effecting the loss of spawns on Azeroth. Player 1 (Red) now receives his Subjugation of Draenor ogres at Dreadmaul Rock, previously was at Blackrock Stronghold. Player 6 (Orange) now receives his Subjugation of Draenor ogres at Dreadmaul Hold, previously was at Stonard. The sailors of the Sea’s Castle lead by “Admiral-General” Philip have mutinied. Stormwind has dispatched reinforcements to Blackwater Cove and the Lion’s Might. Reterrained Kyross (northeast of Sunnyglade), parts of Stranglethron Vale, the Swamp of Sorrows, and relocated a few dungeon/instances on the map. Additional work Player 12 (Brown)’s Bonechewer path, removing a few heals and replacing with a few more damaging spells. Player 12 (Brown) now starts with Lightning’s Point as a starting spawn, adjusted the spawn at the Fortress of the Dark Portal. Increased Player 9 (Gray)’s spawn by 1. Other Increased the health of gate houses from 1,250 to 1,300 and decreased armor from 10 to 5. Increased health the gate houses receive from automatic tier increases from 250 to 400 and increases armor by 5. Gate houses will now end with 2,500 health and 20 armor. When a human settlement falls, the Orcish Horde has a 10% (down from 20%) chance to gain 500 resources, still guaranteed at least 250 resources. Players now only have access to one blacksmith/war mill at the top left of the map, initially had two. WarCraft: The First War (R) 7.5.3 - now available on MMH and ENT as Warcraft First War_7.5.3 Abilities Garona’s Stealth now has a base duration of 60 seconds, gaining 15 seconds per level, previously there was no duration. Garona’s Assassination Attempt’s base damage has been reduced from 750 to 500, still goes up 50 per level. Reduced Warsong’s Exertion from 30% to 15%. Bug Fixes Fixed a potential fatal crash with Player 5 (Yellow)’s Forward Operating Base at Moonbrook. Grisleda Blackhand can now properly obtain Assailant of Azeroth. General Catapults, Cannons, and Demolishers now cost 75 (Catapults) and 100 (Cannons/Demolishers) but have received a health buff of 200. Other Increased the health of the wooden barricades from 50 to 250. Increased the health of the stone fences from 1,000 to 1,500. Stonewalls are now only targetable by Catapults, Cannons, and Demolishers. WarCraft: The First War (R) 7.5.2 - now available on MMH and ENT as Warcraft First War_7.5.2 Abilities Precision now requires War Tactics 1, down from War Tactics 2. Defend now requires War Tactics 2, up from War Tactics 1. Shivering Tomb and Holy Nova’s cooldowns have been increased from 12 to 16 seconds. Fel Barrage’s cooldown has been increased from 16 to 20 seconds. Bug Fixes Fel Warlocks now properly summon Fel Boars. Fixed a pathing hole with the Southwatch Garrison Gate. Corrected the damage values for Entangling Root based abilities. Fixed an incorrect spawn condition for Player 12 (Brown) regarding Draenor spawns. Fixed a bug with Garona’s Assassin’s Blades at max skill. Fixed a bug where Fel Orcs did not spawn at Grom’gol. Properly fixed an issue where Grillok Darkeye and Valdune Fleshcrafter (Enhanced) versions did not properly transfer levels after completion of the Dark Star Event – had to rewrite the entire trigger. Fixed a bug where Player 12 (Brown) received units for a Player 1 (Red) event. Events Assault on the Dark Portal (Khadgar 400 Kill Event), the Kirin Tor with Khadgar’s knowledge begins an assault on the Dark Portal. Horde has 10 minutes to kill Khadgar or get Gul’dan to 400 kills to prevent it. This event replaces the previous Closing of the Dark Portal. Reinforcing the Rift (Gul’dan 400 Kill Event), strengthens the rift in the Dark Portal, making it unable to be closed. Jarl Ratzinger can now Study the Tome of Divinity and become Archbishop of Lordaeron. Player 1 (Red) no longer receives Tharbek or Nekros Skullcrusher from the destruction of Stonewatch Keep, this was a legacy event and needed to be removed. Player 2 (Blue) no longer automatically receives Varian, rather King Llane must be deceased and Varian must pass his Coming of Age trial which is triggered at the Event and Information Center. General The Orcish Horde will no longer be impeded or fenced in by indestructible wooden fences erected by the Paleskins. Replaced a lot of wooden fences with destructible stone fences. Goldshire, the most prominent township of the Kingdom of Azeroth, now has small stone walls which defend the outer perimeter. These walls are destroyable. Goldshire now has one gate, down from two. Reworked Player 12 (Brown)’s The Burning Blade path, starting hero abilities are now on par with the Bonechewer. Player 1 (Red) Blackrock now receives Xi’lun from the Black Morass. Player 1 (Red) Blackrock now receives Blackhammer and Tharbek from Draenor, while in the Dragonmaw path now receives Nekros Skullcrusher and Bradok. Increased the melee spawn at Stonard and Rockard by 2. Heroes Replaced Vargoth’s Frostbolt with Summon Water Elementals. Replaced Vargoth’s Accelerating Time with Frozen Orbs. Units Battlements base health reduced from 4,000 to 3,500. Other Several neutral hostile bosses which were easy to kill have been empowered, here’s looking you to Tek’rho, the “Destroyer of Navies”. WarCraft: The First War (R) 7.5.1 - now available on MMH as Warcraft First War_7.5.1 Bug Fixes Fixed an incorrect damage value for Gaz Soulripper (Necrolyte). Fixed an incorrect unit type received from two different events. Fixed an issue with Player 5 (Yellow)’s Forward Operating Base for the Siege of Stormwind. Fixed an issue with Player 8 (Pink)’s Forward Operating Base for the Black Morass. Fixed a spawn-related bug for Player 1 (Red). Events Full on Fel (Gul’dan – 300 Kill Event) is now available. Upon reaching 300 kills, the Orcish Horde drinks a second round of the Blood of Mannoroth, making them Fel Orcs. All non-hero units receive a boost in health and damage and these new units will begin spawning at the next spawn cycle. Full on Fel is only available in the Ashes of Azeroth game mode. Tek’rho, the Destroyer of Navies, has taken up residence on the shores of Northern Stranglethorn Vale. Him and his Troll warband have caused havoc on countless human ships, and are preventing The Adamant from sailing south. Within the rocky, jagged coast lies the hulks of ruined ships from which the Horde can create The Blackfist. Both of these ships are powerful battleships/juggernaughts with the capability of carrying heroes. A War on Two Worlds (Khadgar – 300 Kill Event) is now only available in the Ashes of Azeroth game mode. After the death of Jin’do the Hexxer, friendly magic users (Clerics, Magi, Shaman, Warlocks, etc) will gain an additional 50 mana and 0.25 mana regeneration. This does not affect heroes. General Northern Stranglethorn Vale has been changed. Grom’gol has been relocated a little further south. Southwatch Garrison has expanded and now has a protected bridge across the river. The southern bridge has also been relocated to be closer to Player 12 (Brown)’s base. Redridge / Blackrock Mountain changes. Removed Highridge and split the spawns between Lakeshire and Stonewatch Keep. Stonewatch Tower has been moved inside, the Tower of Il’galar has been relocated to the west. A complete remake of Blackrock Mountain which contains Blackrock Depths and the Molten Core. The dungeon is large and mostly vacant (at this time), except Emperor Dagran and Ragnaros. Player 1 (Red) and Player 10 (Light Blue) both have equal access to this dungeon and may attack each other from each other’s access points. The Shattered Hand path for Player 6 (Orange) has received a re-work, now starts with a proper single target stun and adjusted abilities accordingly. Replaced Bortusk with Gor’thul, who comes with the Black Morass reinforcements. Tweaked the introduction. The upgrade, game mode, event centers and now path selection is located in the top-left of the map. In addition, typing -spawns, the players currently active spawns will be pinged. Reallocated 2 melee spawns for Player 1 (Red) from Skullsplinter Post to Black Tooth Hovel. Replaced 2 melee Orc spawns in Player 12 (Brown)’s Burning Blade path with 2 Ogre spawns. Decreased the extra resources from the Lumber Mills from a 20% chance to 10%. Heroes Removed Gnomish Jumper Cables from Player 10 (Light Blue)’s Kingdom of Ironforge path. Removed Overpowering Light (AOE Damage) from Laurena, back-up from Player 10 (Light Blue)’s Stormwind Reserve hero. Other Increased the difficulty of Zanzil the Outcast. WarCraft: The First War (R) 7.5.0A - now available on MMH as Warcraft First War_7.5.0A EpicWar: https://www.epicwar.com/maps/284141/ Bug Fixes Fixed an issue where Grillok Darkeye and Valdune Fleshcrafter (Enhanced) versions did not properly transfer levels after completion of the Dark Star Event. Corrected two issues with the Gurubashi Arena, both allocating the incorrect unit types. Events Increased the difficulty of the Dark Star Event by increasing the health of the 4 Dark Star Fragments from 1,000 to 2,000, attack damage from 20 to 40 and increasing the attack speed. Player 1 (Red) now receives 8 WarChief’s Elite (Blackhand) or 5 Doomhand’s Enforcer, up from 6 WarChief’s Elite or 4 Doomhand’s Enforcer. Completed the background work for Full on Fel (Gul’dan – 300 Kill Event), this now begins the internal testing phase which is scheduled to last until Rhonin (the player not the terrible Wizard) comes back (now I’m just trolling you). General Adjusted Player 8 (Pink)’s spawn to reflect the removal of Sythegore Arm units in the battle for Stranglethorn Vale. Upon victory in the Stranglethorn Vale, Player 8 (Pink) now receives an elite contingent of Marine units with each spawn at Llane’s Vantage. Heroes Replaced Arrexis’s ultimate area of effect damage spell with an ultimate area of effect healing spell. Replaced and swapped around several abilities from Player 7 (Green)’s House of Nobles path, added a touch more area of effect abilities. Units Reduced all attack damage of Human melee units, still maintain attack speed superiority over Orcish units. Reduced all armor of Human militia melee units by 1. Professional Armies (Blue, Pink, Gray at start) maintain their 1 armor superiority over Orcish units. Increased the damage of Sythegore Arm Riders, Veterans, and Brutes by 5, slight adjustments to the overall health of each unit. Increased the health of Ogre Warriors from 1,000 to 1,200. Increased the health of Ogre Magi from 700 to 800. WarCraft: The First War (R) 7.5.0 - now available on MMH as Warcraft First War_7.5.0 EpicWar: https://www.epicwar.com/maps/284121/ Abilities The duration of the Skeleton Lackey from Strike of the Dead (Stormreaver) has been reduced to 6 seconds. Bug Fixes Fixed an incorrect armor value (2) for Blackrock Spearmen. Fixed two bugs with spawning units for Black Morass and Draenor reinforcements for Player 5 (Yellow). Fixed an issue which prevented ships from regenerating health. General Introduced Thunderlord Clan units into Player 5 (Yellow)’s path. Removed all Sythegore Arm units from both paths, once victory has been obtained and Grom’gol constructed the player will now gain Sythegore Arm units – on top of their respective clan units. Player 5 (Yellow)’s Forward Operating Base for Stormwind will no longer activate if the battle in Stranglethorn Vale is on-going. The event now needs to be manually triggered from the Event Center once the conditions are met. Player 8 (Pink)’s Forward Operating Base in Black Morass will no longer activate if the battle in Stranglethorn Vale is on-going. The event now needs to be manually triggered from the Event Center once the conditions are met. Added second passage into/out of the Black Morass for Lightning’s Point, should fix the issue of newer players getting heroes stuck/trapped. Reallocated 2 melee units from Player 8 (Pink’s) Blackwater Cove base, 1 melee has been added to Sea’s Castle and Lion’s Might. Units Reduced the armor of all Orcish Spearmen from 1 to 0. Reduced the armor of all Orcish melee units, still maintain better health, overall attack damage superiority over Human melee units. Other A bunch of other small changes which are undocumented as this version has sat around since December 25th, 2017. In addition, had to start from scratch on Stormwind changes implemented in 7.4.9 as latest unprotected version was 7.4.4.