I'll simply make a statement regarding my land and it's borders. I am personally satiafied with it, however will admit some borders may be able to be done a bit better. In the case of the border with Livatla, the way livatla has land that juts out but doesnt go along a side of the river sets me off a little bit. I feel like it may look a bit better if the terrain was better used to help with that border. Either the red/green border, or using the river heading NW from the lake all the way NW(Livatla gains decent amount of land this way), or following that river NW till it splits off to the left, following that river to the mountain range. The river method and red/green could also be combined I suppose. The other border is the one with Siparav. Looking back it's not much of an issue, and could be left as is, though as I have built Malverion as defensive, the way the border juts out from within the mountain is slightly off-setting, however like I said it's more due to that defensive role of mine rather then it being an actual issue I see. I mean hey, with the terrain it does make sense to have the border jut out around the green to ensure Siparav is simply the dry ol' desert. To be honest I think the terraining there fits well, so should be good to leave it. The matter of Livatla is the one to actually think about. Also I like the water bodies and islands that have been made on this map, namely the one at my border and the one over by Hesh. I am gonna have to wonder if I could have people inhabiting those islands though. Don't want to assume the extent of possible residency on those islands (this is assuming we go with them being legitimate parts of my domain.) I will also admit I could just be somewhat picky with this, meaning I could be delving deeper then need be, or trying to fine-tune borders more then is needed with this map. (Always have found myself to be a slight bit of a perfectionist when it comes to visuals) Good job working on making the map for Casus in any case though.