TUTORIAL: How to Make your own Hero Icons By Marshmalo Includes Icon templates for quick and easy icon Creation Many map makers struggle to find apprepriate icons for their maps and don't realise how easy it is to create your own, this process can take just afew minutes and you don't need any artistic or crazy photoshop skills to do it! Here I will show you how you can make quick and easy icons for your favourite WC3 heroes using free programs. Required Programs: Warcraft 3 Viewer (For converting skins) http://www.hiveworkshop.com/threads/warcraft-iii-viewer.62878/#resource-66131 GIMP: Image manipulation Program (Free alternative to Photoshop) https://www.gimp.org/downloads/ Marshmalo's Icon Templates: See files attached to this post. Step 1: Open Marshmalo;s Grey Template file within GIMP. Your screen should look like this: Step 2: Google image search for an image you want to use. Right click on the image and click "copy" Step 3 : Paste image into GIMP: Hold down ctrl+V on your keyboard. You'l notice we need to move and resize the image, so select the move tool within gimp: Use this to centre the image within the square: Step 4: Now we need to resize our image so the head is completely within the box. Use the Scale tool as below: You may need to use the move tool again to centre the image after rescaling. Step 5: Bacause we have reduced the size of our image, it may have gone blurry, so lets sharpen our image up by using the sharpen tool in Filters button at the top, then - Enhance - Sharpen Tool. Step 6: WC3 art style usues high brightness and contrast, so lets bright our image up by using the Brightness tool. Go to Colors - Brightness and Contrast. Slide the bars accross until you get the desired brightness and contrast, this will be different for every image so you decide when it looks good. Step 7: Anchor the the layer down by going to Layers - Anchor Layer. This will flatten the image for you. Step 8: Now open my border template file. Copy and pst this into your logo image. You will see this automatically creates the typical WC3 borders over your icon. Then anchor the layer again to flatten image: Layers - Anchor Layer. Theres your new Icon! But we're not finished yet... now save your icon with BTN at the front example: BTNDwayneJohnson.TGA Remmeber to save as .TGA file. To do this you go to file - export (If you click file - save GIMP will try and save it as another file type, we dont want that! Step 9: We have our icon but all hero icons in WC3 must also have a disabled variant, this disabled icon displays when a hero dies. So lets quickly create this too. Open up my BTN Black Template file. Copy and paste this over your icon image, you will see it creates the black borders for you: Now ancher this layer by going to Layers - Anchor layer like I showed you before. Step 10: We need to make the disabled variant much darker, so go to Brightness Contrast again like I showed you before, this time push the bright right down to the bottom so it looks dark: This is our disabled Icon. Lets export this as an TGA just like before but this time we're going to put DISBTN in front of the file name. Example: DISBTNDwayneJohnson.TGA Step 11: Now we need to convert this into a BLP file. Warcraft uses BLP files as images, so les open up the warcraft Viewer. Once open go to Convert Files - BMP, TGA or JPG to BLP Now nagivate to your TGA icon files and convert them. Warcraft Viewer will ask you what level of compression you want to convert your files to, just go with 70% if you not sure. Do not attempt to convert higher than 85%! This is very important! Step 12: You are now ready to import these icons into your map! If your not sure how to import icons into a map then remember to change the file path of the import. The enabled version of the icon (which is the first one I showed you) needs to have the following path at the front: ReplaceableTextures\CommandButtons\ Example: ReplaceableTextures\CommandButtons\BTNDwayneJohnson.TGA The disabled variation needs to have the disabled path added in front: ReplaceableTextures\CommandButtonsDisabled\ Example: ReplaceableTextures\CommandButtonsDisabled\DISBTNDwayneJohnson.TGA There you go! You now have your new Icon imported into your map! I hope you found this tutorial useful and not too difficult. If you get stuck please post in this thread, not a PM, and I will try and get back to you.