Hi First off; this is not me returning to WC3 or Brigandshaven. I'm not gonna pull 'an Ice' and leave/rejoin/leave a thousand times. But any way, before I stopped playing WC3, and left these forums... and for a while after that, I was editing a custom map of my own. It was an 8 player, spawn-based battle... much like Broken Alliances or something. I got the map to an early alpha/beta version, where I managed to play it online with a handful of people - and though it had/has plenty of issues, the overall consensus seemed to be that it was a fun map. But to the point of my post... I felt it would be sad if my 'work' ended up collecting dust on an unused harddrive, so here I'm posting it, unprotected, for anyone to download and use as they see fit. The map has a lot of more or less cool and interesting spells... And some rather boring ones. But also plenty of, relatively, efficient systems, that people could copy and/or learn from A lot of the spells are also MUI (multi-unit-instanceable) which, in short, means you could copy it into your map, and any and all Heroes/units would be able to use it without bugging eachother. Any triggers that aren't MUI, have it pointed out in the trigger comment. That map has a total of 24 different Heroes. Some more interesting than others; but they're all unique, and sort of useful and consistent in design. Feel free to copy any and all. Or bits and pieces. (The human High Inquisitor is my favourite; he has a pretty cool kit... One that might also fit pretty well in other, larger maps) You could try to 'finish' the map and release a beta... But I doubt that'll happen, because people usually have their own projects... why try to fix mine? - and also; I'm uploading an unprotected version just now, so that'll be a problem for anyone hoping to control the map later. If you want to create your own spawn based map, I feel the system I developed actually worked pretty well... Even if it needed some balance tuning and scaling. But the triggering is efficient, and relatively easy to understand, at least. The map doesn't require any specific 3rd party tools. It was made with the WC3 world editor on latest patch. Nothing else. Hope you find a use for it. -Woodenplank saying goodbye (seriously, this time) Have fun kids!